It is an interesting game. But it is more interesting, than playable. It is still playable, so that makes it very interesting.

They kinda tried to replicate FTL's combat and maintenance, but make it from the side instead of top-down. And that's the first dumb idea. There are a lot of such strange decisions, so GUI is unusable. But due to low stakes, exploring all this weirdness is fun instead of painful.

So it is a space-roaming game, with planetary exploration missions and space combat. The planetary missions are controlled with a mouse in real time. Besides resource management, space combat also has a battle window and requires evasive manoeuvres. And in this game, it is possible to assemble a small fleet with many crews.

So, i saved two doods from death and they joined my fleet. They were surplus and didn't do anything useful the whole time, just ate, partied and slept. Then i stumbled into a sex-swap anomaly. So one day these two chicks just left my fleet with all my gear they had equipped, because they were "overworked".

See? This is a very nice game, if utterly janky.