вторник, 27 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
While it is utterly retarded beyond comprehension, i can't understand why i couldn't remember anything from it but the autopsy scene. Seriously, UV grenades? Grenade-bomb? Using guns instead of lights? Music still great, though.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
The movie holds up pretty good, though it's rather memorable and there were little point to rewatch it. Музыкальное сопровождение отлично.
понедельник, 26 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Обычная такая документалка про полудопольную группу, потому — это один из двух крупных источников откуда можно про них узнать. (Вторым является Huinya (2005)).
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It is an enjoyable legal thriller "based on real life", which is, as usual, means it's historically inaccurate in major ways.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
A generic "based on real life" movie about whocares participating in nooneeverheardof. It's tolerable.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
On a second viewing it only gets better — slow parts go faster and all the good ones are still there.
воскресенье, 25 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Ugly aliens make laughable space-romance which gave Fishburne lethal space-cancer. Though, it's still tolerable.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It is a generic dumb memeberry SW movie, but overall it is enjoyable.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Ahahaha oh wow~ Lol wut~?
Well it's enjoyable despite being dumb and naive and gets one bonus point for meta-absurdity.
Well it's enjoyable despite being dumb and naive and gets one bonus point for meta-absurdity.
четверг, 22 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It has nothing to do with the first film and it's about fighting the reign of evil genderfluid feminazis with the power of love.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Watchmen — ultimate cut
Всё новое — не имеет никакого смысла. А сам фильм смотрится беспросветной нудятиной.
Titus
Без эффекта новизны всё выглядит немного скучнее.
Coriolanus
А вот он ощущается так же свежо как и в первый раз.
Охота на пиранью
Фильм не слишком теряет при каждом пересмотре, а тут ещё оказывается есть большая версия, так что это ещё не конец.
Всё новое — не имеет никакого смысла. А сам фильм смотрится беспросветной нудятиной.
Titus
Без эффекта новизны всё выглядит немного скучнее.
Coriolanus
А вот он ощущается так же свежо как и в первый раз.
Охота на пиранью
Фильм не слишком теряет при каждом пересмотре, а тут ещё оказывается есть большая версия, так что это ещё не конец.
среда, 21 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It is a classic chick flick mixed up with a kung fu movie in equal parts and it's about vampire hunting.
вторник, 20 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Small casual puzzler about untangling things by managing selectors and pulling strings. It's a pleasant 40 minutes of playtime.
Game is unplayable in UWS but can be easily switched to resizable window mode.
Game is unplayable in UWS but can be easily switched to resizable window mode.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
I completed this game so you don't have to.
It's a baby's first fps level (only one), about a luminescent (well abnormally luminescent, compared to a human) MARINE (that's what is said in marketing materials) (oh, and he is interpid) with one semi-automatic gun, shooting with extreme ark, at three types of hovering skull enemies, two of which are black (and therefore are invisible outside of MARINE's bioluminescent glow, to create EXTREMELY cheap jump-scares) and one is so hyped that it's already ON FIRE. I could count textures on fingers, but i'm too lazy for that. Outside of a (probably) template gun, (probably) template trees and (probably) template skulls everything else is extremely low-poly and basic. Level-design consist of a wide "graveyard" area going into grey-brick tunnel (with a grey brick floor and a grey brick ceiling) with a couple of turns, opening into semi-wide are leading to "urban-city courtyards" where you can find a glowing green sphere and end your 24 minute (TWENTY FOUR MINUTE) or less misery and being thrown up back into the "menu". The best parts are invisible walls and tiny entrances to the next parts of the level, which you can't see in low light and have to stumble upon.
Hey, but at least you can jump here, unlike in walking simulators.
[spoiler]If you want to experience this for yourself — F5 turns on debug mode and F1 turns it off.[/spoiler]
Unreal engine works just fine @ UHD UWS Surround out of the box, but low-poly and incredible texture work are so intense that game barely works at 20 fps on GF970SLI. It doesn't have any graphical options and have motion blur turned on by default.
Trading cards look slightly less awful than a game, but if you click them to see wallpaper — they just stretch to the size without any consideration to aspect ratio. First 4 badges are somewhat tolerable, but 5th and foil are absolutely disgusting. Emoticons are just red smileys with fake photoshop volumetric effect, which makes them incredibly ugly to use on steam. Two out of three would profile background would be absolutely cheap but tolerable, if not for extreme blurriness and low resolution.
Here, i spent more time writing this review, than the developer spent it on making this game. Knowing that this is just steam-trading-cards-flick they at least could use basic photoshop skills to have better steam trading meta fluff (like emoticons and profile backgrounds).
It's a baby's first fps level (only one), about a luminescent (well abnormally luminescent, compared to a human) MARINE (that's what is said in marketing materials) (oh, and he is interpid) with one semi-automatic gun, shooting with extreme ark, at three types of hovering skull enemies, two of which are black (and therefore are invisible outside of MARINE's bioluminescent glow, to create EXTREMELY cheap jump-scares) and one is so hyped that it's already ON FIRE. I could count textures on fingers, but i'm too lazy for that. Outside of a (probably) template gun, (probably) template trees and (probably) template skulls everything else is extremely low-poly and basic. Level-design consist of a wide "graveyard" area going into grey-brick tunnel (with a grey brick floor and a grey brick ceiling) with a couple of turns, opening into semi-wide are leading to "urban-city courtyards" where you can find a glowing green sphere and end your 24 minute (TWENTY FOUR MINUTE) or less misery and being thrown up back into the "menu". The best parts are invisible walls and tiny entrances to the next parts of the level, which you can't see in low light and have to stumble upon.
Hey, but at least you can jump here, unlike in walking simulators.
[spoiler]If you want to experience this for yourself — F5 turns on debug mode and F1 turns it off.[/spoiler]
Unreal engine works just fine @ UHD UWS Surround out of the box, but low-poly and incredible texture work are so intense that game barely works at 20 fps on GF970SLI. It doesn't have any graphical options and have motion blur turned on by default.
Trading cards look slightly less awful than a game, but if you click them to see wallpaper — they just stretch to the size without any consideration to aspect ratio. First 4 badges are somewhat tolerable, but 5th and foil are absolutely disgusting. Emoticons are just red smileys with fake photoshop volumetric effect, which makes them incredibly ugly to use on steam. Two out of three would profile background would be absolutely cheap but tolerable, if not for extreme blurriness and low resolution.
Here, i spent more time writing this review, than the developer spent it on making this game. Knowing that this is just steam-trading-cards-flick they at least could use basic photoshop skills to have better steam trading meta fluff (like emoticons and profile backgrounds).
понедельник, 19 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
Despite it being a splice of a western, a southstern and an occupy movie — it still feels like a generic crime-film and reeks of No Country For Old Man. The most entertaining thing in it is Jeff, who makes it a tolerable motion picture overall.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It is at least tolerable, which is an improvement over the first two. It's almost enjoyable but music, postscriptum, opening and closing titles and too much screen time focused on kids are killing it. Also it really have a lot of similarities with the forth movie.
Сынок знаешь, ты тоже вот-вот кудесником станешь.
A totally dumb but absolutely precious movie.
Русский традиционно N E V O Z M O Z H E N, и если фразы Арнольда вошли в культуру, то Краморов стоящий в упор к мужику, который два слова связать не может — немного напрягает.
Русский традиционно N E V O Z M O Z H E N, и если фразы Арнольда вошли в культуру, то Краморов стоящий в упор к мужику, который два слова связать не может — немного напрягает.
четверг, 15 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It is a generic cop revenge movie, just slightly sprinkled with gayness and road-cult craziness. It's boring and has bad generic unfitting soundtrack.
вторник, 13 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
It has some poetic and metapoetic merits but also a trivial storyline about impressionable simpletons.
понедельник, 12 декабря 2016
Сынок знаешь, ты тоже вот-вот кудесником станешь.
A twelve chairs derivative which still holds up as a comedy film.