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Записи с темой: энтропия (список заголовков)

Aloha (2015)

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is a toothless movie trying to be something like mike judge

so amerikan nuclear nasa is good but spacex and its likes are The Bad Guys? of course

@темы: Энтропия, Кино, Индустрия Развлечений, Aloha, 0


Ночные стражи

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ночные стражи is not as crazy as it can be suspected from the trailer and don Jean Ярмо is not that colourful of the character. it has mediocre vfx not very great spound design, which feels like it's translation and not original audiotrack (that makes it mediocre from our pov) tries to have sounding ost, and even leitmotiff (or two?) but i strongly dislike that music. character ark which ends with confusion is pretty ok for this story

the biggest problem is the cultural background. it tries to use local folklore to give it a nice flavour, but character refers to men in black while much better movie title to describe that situation would be ночной дозор which was pretty big cultural event in it's time. it even looks better and has a lot of memorable "scenes" instead of just one. next, they all use outdated generic weoponry familiar to NATO population instead of local АК74М\АКС74У\РПК74 equally iconic for foreign audiences and some unusual-looking "fantasy" designs of ПП-2000 ПП-90 or ПП19 (АК based SMG with helical magazine)
even machineguns are gatling multibarrel type instead of locally preffered multicannons. and the city is absolutely generic-looking skyline without any moscow sights. only metro map is similar to the moscow's one

it's ok

@темы: Энтропия, Ночные стражи, Кинотеатр, Кино, Индустрия Развлечений, 0


Bad Bots

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Absolutely basic and mediocre game in the genre. Despite being short (<3h) it overstays it's welcome rather soon and feels like whole 6 to 7 hours of tedium.
Works ok with the UHD UWS Surround, artstyle is also ok, but animation is janky.
The game doesn't have customizable keys and default controls are awful. Kinesthetics feels unresponsive due to every animation being played till the end and some utilitarian actions being incompatible with others. Probably because of that you always get stuck on ladders. Also be prepared to constant cheap stun-lock, since there is no "1-second ghost" while in boss battles damage is unavoidable. Final boss is a cheap crab-show of hit-scan area damage and randomness (without pattern) with constant stun-lock. It's very luck-based even on easiest and it's never even remotely fair. After which you can enjoy really long tight corridor filled with hit-scan bots and not much health packs.

Story is dumb and extremely predictable, which is also intentional, since it was made by the rules of Anglosphere Tropes 101; Book 1; Chapter 1. Intentionally bad writing is bad.

It could be a serviceable game, but dev thinks that listed above problems are features and not problems at all, and therefore is not intended to fix it. Also it's 3 years after release already.

@темы: Индустрия Развлечений, Компьютерные Игры, Энтропия


极地大反攻 (Jídì dà fǎngōng [?])

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polar adventure is a low budget low poly low textures low brow cartoon with real-time particles-physics and bizarre artstyle

also features awful recap OF THE PREVIOUS WHOLE MOVIE IN CUTS OUT OF ORDER in the middle
if story was better or if someone would cut out all of the garbage and awfull musical sequence it would be a tolerable bizxarro experience, but right now 3\10
still better than ghostbuster2016

@темы: Энтропия, Мультипликация/анимация, Кинотеатр, Индустрия Развлечений, Jidi da fangong, 0


Shadow Warrior

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When people claim that all old FPS were obtuse labyrinths this is exactly what they mean. These games of follow-up second wave all feature LOL-I-TROLL-U level design, while offering mostly the same gameplay as the first wave of that generation.

This one is basically more of the Duke Nukem 3D, but with asian theme, new weapons and enemies and slightly improved engine. New character is more irritating and by nowadays standards even "racist", with jokes being even less funny.

Weaponry is somewhat interesting, but again, blast radius of explosives hurts player more than enemies, which renders them less useful. The rest are usual hit-scan guns and couple of projectile ones. So in the end you'll use only 2-3 of the same guns for the whole duration of the game. Usage of voxels could be impressive for the time, but they should spend them on enemies instead of gun models, so you could properly calculate distances and aim vertically.

Foes are unremarkable demons, with only notable one, being also the most irritating. Suicide bomber is often placed in blind spots and then his corpse plays overly long animation of rising ghost, before you could finally hurt it. And if you fail to do that in time, it'll start to fly around, turning sideways while being 2D sprite, so you have additional trouble to see where to shoot.

Turrets and limited vehicles are supposed to be the new gameplay element (but we all know how well it turned out), but they are extremely clumsy, while also being done better in a game released one month prior to this one.

Wanton Destruction is just more of the same, with only notable thing being the swap of shurikens to darts.

Twin Dragon is even more of the same, with only notable thing being obnoxious all-over-the-place abundance of ugly Level Infinity logos.

Redux is a great version, which works just fine on modern PCs, combining everything that there is to this game in one neat bundle.

Basically, this game can be recommended only to people who crave more of the same Duke Nukem 3D gameplay or who never played DN3D, due to ignorance or repulsion to the setting, though Shadow Warrior is not that much tonally different.

@темы: Shadow Warrior, Индустрия Развлечений, Компьютерные Игры, Энтропия



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oh shit waddup here comes dat meme dam kids get out of my lawn with your satanic internet

is so retarded it's fun be afraid of internet it'll turn you into a zombie you won't believe which dankest memes they use

@темы: Энтропия, Кинотеатр, Кино, Индустрия Развлечений, cell


Neon Demon

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pretentious shallow insubstantial cucketry about nothing, made for cinema students without taste to fap to
it pretends to have cinematography as kid tries to act adult by swearing in the wrong places and wear FUBAR makeup

it has a lot of 10mins stretches of nothing happening on the screen
it treats the viewer as an idiot who can't pinpoint where the sound is coming from

and the story bits are random plotmagic, just because

it's like high rise but without everything interesting

it's another unimaginative garbage like mallholland drive

@темы: Энтропия, Кинотеатр, Кино, Индустрия Развлечений, Neon Demon, 0


ghostbuster 2016

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Ghostbusters 2016 is 4% of the brain

It's cancer infected with aids
It's even worse than your lowest expectations

it's 16 adamsandlers quadroanalpenetreting 4 adamsandlers in film written, directed and edited by adamsandlers, each being
Quadroanalpenetrated by 4 adamsendlers, and that's even before we try to compare it to the original

cinematography is a hack job with bad angles and random incomprehensive cuts

it pretends to pretend to be a comedy and pretends to be an action movie. failing miserably at both

now, to execution.

no one ever asked for remake, same-name-remakes are crime
1 had a cast of diverse characters, 2016 everyone on screen is a retarded clown.
there is a main straight guy and a lot of skepticism in 1, 2016 everyone on screen is a retarded clown.
1 gfx are uncanny and ghostly, 2016 everything is generic garbage.
original is pseudo scientific and tame 2016 is OLOLO SCIFI PLASTIC PEWPEW
events were logical and characters acted like real people esp government. 2016 everyone on screen is a retarded clown
original is a real movie. 2016 tries to shoehorn itself into 3 "genre"
original created new concepts, 2016 is tropey and in itself is remake

and this is basically everything what's wrong with ghostbusters2016, 5 years before release, in @Campster video

@темы: Кинотеатр, Кино, Индустрия Развлечений, ghostbuster, 0, Энтропия


BoJack Horseman

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intro 10\10
season 1 7\10
season 2 5\10
season 3 3\10

1st was tired and tropy and normie but at least it meant something, not much, not important, but at least something. they wanted to say it they said it, full stop.

half episodes of 2nd showed some progress, but it turned out it was just an elaborate explanation of a story which they already managed to perfectly fit just in the span of the intro sequence. it just explained the character which we already know for 1,5 seasons.
other half of season 2 is a cellophane. it's a useless unmemorable filler without any meaning. and they ended it one episode too late with utter garbage. ep11 was at least good for season finale

3rd season is death. it's recent season of simpsons everyone hope for it to just end, it's a modern sellout metallica. every episode i watched i wanted nothing more but for bojack keep at least some of the characters dignity and make curt cobain. and he didn't. not even in the final episode. with most atrocious setup for season 4. now it's just an R rated adventure time with wacky inconsequent adventures bearing no meaning, all while normielazing every character into mediocrity

@темы: Энтропия, Мультипликация/анимация, Индустрия Развлечений, bojack, 0


Jeanne DuPrau

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The City of Ember (2003)
The People of Sparks (2004)

The builders of ember are retarded they deprived vault dwellers of any ye olde knowledge but still think that they would survive in The wastelands after one way trip through the river What if it is winter there? How megapolis type folk supposed to instantly became farmers When they don't even know what sun is or what trees are.

Otherwise first book is OK by itself, but can't remember anything from the movie It was something something retrofuturism art deko and not ye olde and raggedy enough It bombed similarly to golden compass but unlike that it's second book is plain farmers where in compass stuff got only crazier Well overall it teaches kids to speak to adults and to avoid unforseen consequences and mildly entertaining so you can ignore tarded premise

The Diamond of Darkhold (2008)

in city of ember 4 postapocalyse born grandpa just used word "slowpoke", while in real life it already had morphed into slow (noun) by 2010
also it's written by poetically retarded humanities. they made 1 trip to salvage some stuff from the city. instead of utterly ransack it and
take all the lights all the houses all the wires and floodlights into their village what retard would leave generator parts behind? +pipes
and that's in case of not rehabitating it for winters and just making new fields outside with solar new wiring from...
so the builders have extremely effective solar generators which could be repaired from inside with some lift-thingбиге instead they built
ancient weak generator which was failing and degrading as a main source? city of ember 1 should never had sequels. in a way the fact that there is no 2 3 (esp 3) 4 sequels to city of ember movie is a good thing (unlike northern lights)

and aliens subplot is not developed beyond declamation of its existence

@темы: Энтропия, Книги, Индустрия Развлечений, The Book of Ember, Jeanne DuPrau, 0


Bourne trilogy

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BourneIdentity is pretty boring run of the mill spy+amnesia movie with good music\sound design

and in BourneSupremacy music is already utter useless generic orchestral trash

BourneSupremacy is unasked for sequel to unasked for sequel, tying whole store into yet another Chaser(2003) story

also most boring of 3

well it could be worse, they could be tinker tailor soldier spy level dumb

@темы: Энтропия, Кино, Индустрия Развлечений, Bourne, 0


Star Trek Beyond

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StarTrekBeyond is just more of the same
it has one great scene but unlike xmenapoc it's not full length and ends abruptly by bad leitmotif
it's like since the first movie they know how to make good music for the movie but for some reason they HAVE to use awful retarded generic
impotent orchestral soundtrack for a SPACE MOVIE

screw modern osts they are tosh

@темы: 0, Star Trek, Индустрия Развлечений, Кино, Энтропия


The Ridiculous 6

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is one of the less embarassing sandler movies despite half of the jokes being unjokes probably because it's directed not by sandler

vanilla ice and terry crews bring it over the margin

@темы: Энтропия, Кино, Индустрия Развлечений, The Ridiculous 6, The Magnificent Seven, Seven Samurai


Mad Max (игра, 2015)

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It's like skyrim with guns, but with less guns and more cars and some cars have some guns; id est yet another run of the mill console sandbox action game with awful controls, berserk camera, dos-era obtuse GUI, outdated soapy graphics and despicably bad combat.

First of all game is very buggy, it conflicts with every existing overlay, including steam one and has 50% chance to start up (or not); when you got lucky and finally got into the game itself, it runs absolutely fine on ultra at UHD UWS Surround on 970 SLI, unless it doesn't, then it randomly jumps from 5fps to your maximum and lags\freezes every 30sec.

Gameplay is a usual avalanche collect-a-thon with barely functional car combat with unfitting damage model and utterly awful auto-aim, which wastes ammo in some random direction and don't want to shoot where you aim at all, while being in pace-breaking console slowdown-on-aim assist. Harpoon is fine element, but again controls and auto-aim are awful. Second major part is an assassin creed's wait-for-parry+can't-have-weapon waiting telegraph game, which probably evolved from something like 3d zelda or other console garbage and was forgotten in ww2 spunkgurgleweewee era, until arkham 1 made it popular again and with bunch of enemies instead of 1 on 1. And the best part is that you can't see crab, because camera is up protagonist's posterior, while he getting smashed from behind, out of the camera's FOV. Level design is pedestrian but utilitarian and loot locations are not on par with ones from stalker, for example. But at least final battle doesn't involve more bad fistfighting. Magic radar dog mini-game is okayish, but is pretty boring.
You will purchase most of upgrades in the first half of the game only to get your car wrekt in every battle without room for improvement, in second half, while having a lot of instances being stunlocked on foot.

Textures are meh, hairs, outside of eyelashes, look extremely bad and you can't turn some intolerable cancerous "cinematic" post-fx off, so enjoy spending half of the time in hand to hand combat in legaly-blind-o-vision while having insufficient FOV both in car and on foot. Game's gamma is totally dark and you can't see crab in tunnels, and unlike real night-time lighting (as in stalker or ex machina), here it's all console low-contrast soap with unbelievably weak flashlight.

Art direction is also mixed bag, max's clothes are great, but all "customizable" magnum opuses will look the same for every player, since upgrades are linear and pretty straightforward, all cars are very similar to each other, with minor alterations and can't compete with fury road designs.

Plotline is simple with every tropey story beat you would expect from such story and boring english-language writing in general, but at least it managed to avoid dissonance with the character they built. Tonally it feels like it's road warrior tries to make yet another decynicising story in post mad max (1) state. Which is somewhat uncanny, since it's set in the location and time period of fury road.

So, each and every point is in marginally tolerable state, even the story's tone picks after boring and unmemorable road warrior instead of equally boring but memorable fury road, which will fit chaotic nature of player's agency much better. What makes this game worthy are some narrative pieces, like maggots, left-hand cars and preferring V8 engine to the sticky used grill. And total lack of any open world car-combat games on market, even such lousy as this one. Yay, you are an winner of special olympics, you got bronze medal in the race with one participant.

Handful of maggots out of 10.

@темы: Энтропия, Компьютерные Игры, Индустрия Развлечений, Mad Max


Ice Age: Continental Drift

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Pineapple Express

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tears of steel

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Neighbors 2: Sorority Rising

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Crouching Tiger, Hidden Dragon: Sword of Destiny

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Житие в княжестве Московском